A very brief introduction to DQN, AI Web interfaces and LLM Embeddings.

Efren Yevale Varela c922a5b7f2 Added Embeddings base il y a 2 ans
Embeddings c922a5b7f2 Added Embeddings base il y a 2 ans
Milvus 1bfd6b5b53 Added base files for the Taxi example and Docker compose file for Milvus il y a 2 ans
Taxi aef9b3b41f Updated base il y a 2 ans
.gitignore c922a5b7f2 Added Embeddings base il y a 2 ans
LICENSE.md 1fef0bf6d6 Initial commit il y a 2 ans
README.md 8eb65d74f9 Fixed typo il y a 2 ans
requirements.txt c922a5b7f2 Added Embeddings base il y a 2 ans

README.md

AI Session

The objective is to give a very brief introduction to AI training using games (mostly to talk about theory), present OpenSource Web interfaces and create LLM Embeddings to ask questions about given documents.

Things to cover:

  • Simple theory of Q-learning, with a practical example using the a Taxi game.
  • Simple thory of Proximal Policy Optimization, with a practical example using a Pong game.
  • OpenSource Web interfaces available for Stable Diffusion, Inference and Embeddings.
  • A practical example on how to create and use LLMs and Embeddings using a Python script.

In no way should any of this be considered as a complete solution, the goal is just to provide enough elements for a start so all participants can grow from there.