# AI Session The objective is to give a very brief introduction to _AI_ training using games (mostly to talk about theory), present _OpenSource Web_ interfaces and create _LLM Embeddings_ to ask questions about given documents. Things to cover: - Simple theory of Q-learning, with a practical example using the a Taxi game. - Simple thory of Proximal Policy Optimization, with a practical example using a Pong game. - _OpenSource Web_ interfaces available for Stable Diffusion, Inference and Embeddings. - A practical example on how to create and use _LLMs_ and _Embeddings_ using a _Pytho script_. In no way should any of this be considered as a complete solution, the goal is just to provide enough elements for a start so all participants can grow from there.